While you can control the fairy with the rear touch or the right analogue stick, it will often become stuck on objects. This new feature doesn't come without significant drawbacks though. This treasure hunting adds a nice new twist to the monotonous hack and slash action. Included in each find are crystals, which can be saved up and used to purchase some higher level gear from the merchants. When close to a hidden treasure, the fairy will pulse and eventually uncover the location of the secret items. The rear touch pad controls the character's fairy, moving it around the battlefield in order to find hidden treasures or relocate before performing the fairy attack. The entire menu system can be controlled with either buttons or touch the in-game menu was even redesigned to allow better navigation with either buttons or touch screen. On top of that, expect some lengthy loading times.Įven though most of the story and gameplay is taken from the PlayStation 3 edition, there are a few nice additions to the Vita version. Given the power of Vita, it’s safe to say the graphics are downright poor: textures are bland, polygons are few and the hit detection is just as flawed as the previous versions. A nice feature is that both difficulties share the same character data, making it possible to switch back and forth without losing gear or experience.Īs one might imagine, being a direct port of a mobile/PSN game, the graphics aren't great. Once you've completed the game, you can replay the game on a higher difficulty level where monsters are higher levels and drop better gear. You can travel back to any previously cleared map to fight more enemies, but each monster has a set level, making it often pointless to try and go backwards to level up. Many of the quests along the way are just as simple you basically run around and kill bosses for people, making it a rather linear game. The story is dull and unmemorable, with a vague goal to slay your evil ex-wife and save the kingdom. Each has a slightly different gameplay style, but expect to basically mash the X button for hours on end. There are three different classes to pick from, each with their own sets of skills and weapons. The concept is simple: travel from map to map killing enemies in order to level up and snatch up loot to improve your character. The popular dungeon crawler Dungeon Hunter: Alliance, previously seen on PlayStation 3, iOS, and Android platforms, slashes its way onto PS Vita with a few new features at a surprisingly inflated cost.
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